Bill Pope - The cinematographer for Matrix
With this scene with the bullet time effect it really hasn't been done before. The many cameras that were set up in this shot were set up to fire sequentially and not at once to give the subject motion while the camera moves. If all the photos were taken at once than the subject or whatever was in the shot would stay still. This shot gives the viewer a more timeless spaceless feeling as the camera moves through time. Right before Neo is about to do his secret move we can notice a couple of principles. First off we see the law of continuity coming from the top edges of the roof which lead your eye to the center of the frame. This is where Neo is facing his enemy. When Neo's enemy starts firing his gun the bullet time effect comes into play and the scene starts with a high angle shot to let the viewer see Neo dodge the bullets as the shot moves. The shot then moves downward around Neo. When you start to see the front side of Neo there is fog or smoke in the background. I believe this was to help bring contrast between Neo and the background. At the end of the bullet time effect Neo is shot in the leg and falls down. Neo's sunglasses fall off and can't see with the sun beaming in his face until his enemy's gun blocks the sun which then Neo can see only to realize he is about to be shot by his enemy. The camera had to be overexposed in order to go that shot of the gun blocking the sun.
I think also adding that green tone or tint to the shot it automatically makes the shot a little more overexposed. You can see this throughout the whole movie. Funny to say maybe that's partially the reason why all the agents wear sunglasses. Just Kidding.
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